The Wild Class from Play'n Go
Meet the Wild Class. Jess, Mike, and Chris.
It’s the class of ’83, three senior undergrads, Jess, Mike, and Chris, are in their final year. But these aren’t your typical students. Oh no. They’re harboring a terrifying secret that they must keep from their fellow classmates. At the stroke of midnight, they shapeshift into hungry werewolves.
Navigate the haunted amusement park and collect Wilds along the way. Keep an eye out for werewolves lurking around the corner.
Can they keep from preying on their classmates before the sun begins to rise?
Game Type: Video Slot
Volatility: High (8/10)
Max Exposure: 666 600
Min Bet: 0.20
Max Bet: 100.00
The Wild symbol substitutes for all symbols (except Scatter) and can appear on all reels. Wild, Human and Werewolf symbols are stacked three symbols high; each segment counts individually. Werewolf symbols are only visible in Blood Moon Spins and behave the same as Wild symbols, replacing their Human counterparts.
The Full Moon displays the win multiplier. When a full stack of the same symbol occupies an entire reel, the win multiplier increases by one. Winning combinations are multiplied by the displayed value. The win multiplier resets between each spin, except when Blood Moon Spins are triggered.
The Scatter symbol appears on all reels and is used to trigger Blood Moon Spins. The number of initial spins is always 7. The number of Scatter symbols determines how many Human symbols transform into a Werewolf. The selection of which Human symbol(s) transform, is randomized.
• 3 x Scatter symbols = 1 Human to Werewolf transformation (Fury).
• 4 x Scatter symbols = 2 Human to Werewolf transformations (Carnage).
• 5 x Scatter symbols = 3 Human to Werewolf transformations (Rampage).